Debugger

Debugger domain exposes JavaScript debugging capabilities. It allows setting and removing breakpoints, stepping through execution, exploring stack traces, etc.

Dependencies: Runtime

Commands

Debugger.continueToLocation

Continues execution until specific location is reached.

Parameters
Name Type Description
location Location Location to continue to.
targetCallFrames (optional) string

Debugger.disable

Disables debugger for given page.

Debugger.enable

Enables debugger for the given page. Clients should not assume that the debugging has been
enabled until the result for this command is received.

Parameters
Name Type Description
maxScriptsCacheSize (optional) Experimental number The maximum size in bytes of collected scripts (not referenced by other heap objects)
the debugger can hold. Puts no limit if parameter is omitted.
Return Object
Name Type Description
debuggerId Experimental Runtime.UniqueDebuggerId Unique identifier of the debugger.

Debugger.evaluateOnCallFrame

Evaluates expression on a given call frame.

Parameters
Name Type Description
callFrameId CallFrameId Call frame identifier to evaluate on.
expression string Expression to evaluate.
objectGroup (optional) string String object group name to put result into (allows rapid releasing resulting object handles
using `releaseObjectGroup`).
includeCommandLineAPI (optional) boolean Specifies whether command line API should be available to the evaluated expression, defaults
to false.
silent (optional) boolean In silent mode exceptions thrown during evaluation are not reported and do not pause
execution. Overrides `setPauseOnException` state.
returnByValue (optional) boolean Whether the result is expected to be a JSON object that should be sent by value.
generatePreview (optional) Experimental boolean Whether preview should be generated for the result.
throwOnSideEffect (optional) boolean Whether to throw an exception if side effect cannot be ruled out during evaluation.
timeout (optional) Experimental Runtime.TimeDelta Terminate execution after timing out (number of milliseconds).
Return Object
Name Type Description
result Runtime.RemoteObject Object wrapper for the evaluation result.
exceptionDetails (optional) Runtime.ExceptionDetails Exception details.

Debugger.getPossibleBreakpoints

Returns possible locations for breakpoint. scriptId in start and end range locations should be
the same.

Parameters
Name Type Description
start Location Start of range to search possible breakpoint locations in.
end (optional) Location End of range to search possible breakpoint locations in (excluding). When not specified, end
of scripts is used as end of range.
restrictToFunction (optional) boolean Only consider locations which are in the same (non-nested) function as start.
Return Object
Name Type Description
locations array<BreakLocation> List of the possible breakpoint locations.

Debugger.getScriptSource

Returns source for the script with given id.

Parameters
Name Type Description
scriptId Runtime.ScriptId Id of the script to get source for.
Return Object
Name Type Description
scriptSource string Script source (empty in case of Wasm bytecode).
bytecode (optional) binary Wasm bytecode.

Debugger.disassembleWasmModule

Experimental
Parameters
Name Type Description
scriptId Runtime.ScriptId Id of the script to disassemble
Return Object
Name Type Description
streamId (optional) string For large modules, return a stream from which additional chunks of
disassembly can be read successively.
totalNumberOfLines integer The total number of lines in the disassembly text.
functionBodyOffsets array<integer> The offsets of all function bodies, in the format [start1, end1,
start2, end2, ...] where all ends are exclusive.
chunk WasmDisassemblyChunk The first chunk of disassembly.

Debugger.nextWasmDisassemblyChunk

Experimental

Disassemble the next chunk of lines for the module corresponding to the
stream. If disassembly is complete, this API will invalidate the streamId
and return an empty chunk. Any subsequent calls for the now invalid stream
will return errors.

Parameters
Name Type Description
streamId string
Return Object
Name Type Description
chunk WasmDisassemblyChunk The next chunk of disassembly.

Debugger.getWasmBytecode

Deprecated

This command is deprecated. Use getScriptSource instead.

Parameters
Name Type Description
scriptId Runtime.ScriptId Id of the Wasm script to get source for.
Return Object
Name Type Description
bytecode binary Script source.

Debugger.getStackTrace

Experimental

Returns stack trace with given `stackTraceId`.

Parameters
Name Type Description
stackTraceId Runtime.StackTraceId
Return Object
Name Type Description
stackTrace Runtime.StackTrace

Debugger.pause

Stops on the next JavaScript statement.

Debugger.pauseOnAsyncCall

Experimental Deprecated
Parameters
Name Type Description
parentStackTraceId Runtime.StackTraceId Debugger will pause when async call with given stack trace is started.

Debugger.removeBreakpoint

Removes JavaScript breakpoint.

Parameters
Name Type Description
breakpointId BreakpointId

Debugger.restartFrame

Restarts particular call frame from the beginning. The old, deprecated
behavior of `restartFrame` is to stay paused and allow further CDP commands
after a restart was scheduled. This can cause problems with restarting, so
we now continue execution immediatly after it has been scheduled until we
reach the beginning of the restarted frame.

To stay back-wards compatible, `restartFrame` now expects a `mode`
parameter to be present. If the `mode` parameter is missing, `restartFrame`
errors out.

The various return values are deprecated and `callFrames` is always empty.
Use the call frames from the `Debugger#paused` events instead, that fires
once V8 pauses at the beginning of the restarted function.

Parameters
Name Type Description
callFrameId CallFrameId Call frame identifier to evaluate on.
mode (optional) Experimental string The `mode` parameter must be present and set to 'StepInto', otherwise
`restartFrame` will error out.
Return Object
Name Type Description
callFrames Deprecated array<CallFrame> New stack trace.
asyncStackTrace (optional) Deprecated Runtime.StackTrace Async stack trace, if any.
asyncStackTraceId (optional) Deprecated Runtime.StackTraceId Async stack trace, if any.

Debugger.resume

Resumes JavaScript execution.

Parameters
Name Type Description
terminateOnResume (optional) boolean Set to true to terminate execution upon resuming execution. In contrast
to Runtime.terminateExecution, this will allows to execute further
JavaScript (i.e. via evaluation) until execution of the paused code
is actually resumed, at which point termination is triggered.
If execution is currently not paused, this parameter has no effect.

Debugger.searchInContent

Searches for given string in script content.

Parameters
Name Type Description
scriptId Runtime.ScriptId Id of the script to search in.
query string String to search for.
caseSensitive (optional) boolean If true, search is case sensitive.
isRegex (optional) boolean If true, treats string parameter as regex.
Return Object
Name Type Description
result array<SearchMatch> List of search matches.

Debugger.setAsyncCallStackDepth

Enables or disables async call stacks tracking.

Parameters
Name Type Description
maxDepth integer Maximum depth of async call stacks. Setting to `0` will effectively disable collecting async
call stacks (default).

Debugger.setBlackboxExecutionContexts

Experimental

Replace previous blackbox execution contexts with passed ones. Forces backend to skip
stepping/pausing in scripts in these execution contexts. VM will try to leave blackboxed script by
performing 'step in' several times, finally resorting to 'step out' if unsuccessful.

Parameters
Name Type Description
uniqueIds array<string> Array of execution context unique ids for the debugger to ignore.

Debugger.setBlackboxPatterns

Experimental

Replace previous blackbox patterns with passed ones. Forces backend to skip stepping/pausing in
scripts with url matching one of the patterns. VM will try to leave blackboxed script by
performing 'step in' several times, finally resorting to 'step out' if unsuccessful.

Parameters
Name Type Description
patterns array<string> Array of regexps that will be used to check script url for blackbox state.
skipAnonymous (optional) boolean If true, also ignore scripts with no source url.

Debugger.setBlackboxedRanges

Experimental

Makes backend skip steps in the script in blackboxed ranges. VM will try leave blacklisted
scripts by performing 'step in' several times, finally resorting to 'step out' if unsuccessful.
Positions array contains positions where blackbox state is changed. First interval isn't
blackboxed. Array should be sorted.

Parameters
Name Type Description
scriptId Runtime.ScriptId Id of the script.
positions array<ScriptPosition>

Debugger.setBreakpoint

Sets JavaScript breakpoint at a given location.

Parameters
Name Type Description
location Location Location to set breakpoint in.
condition (optional) string Expression to use as a breakpoint condition. When specified, debugger will only stop on the
breakpoint if this expression evaluates to true.
Return Object
Name Type Description
breakpointId BreakpointId Id of the created breakpoint for further reference.
actualLocation Location Location this breakpoint resolved into.

Debugger.setInstrumentationBreakpoint

Sets instrumentation breakpoint.

Parameters
Name Type Description
instrumentation string Instrumentation name.
Return Object
Name Type Description
breakpointId BreakpointId Id of the created breakpoint for further reference.

Debugger.setBreakpointByUrl

Sets JavaScript breakpoint at given location specified either by URL or URL regex. Once this
command is issued, all existing parsed scripts will have breakpoints resolved and returned in
`locations` property. Further matching script parsing will result in subsequent
`breakpointResolved` events issued. This logical breakpoint will survive page reloads.

Parameters
Name Type Description
lineNumber integer Line number to set breakpoint at.
url (optional) string URL of the resources to set breakpoint on.
urlRegex (optional) string Regex pattern for the URLs of the resources to set breakpoints on. Either `url` or
`urlRegex` must be specified.
scriptHash (optional) string Script hash of the resources to set breakpoint on.
columnNumber (optional) integer Offset in the line to set breakpoint at.
condition (optional) string Expression to use as a breakpoint condition. When specified, debugger will only stop on the
breakpoint if this expression evaluates to true.
Return Object
Name Type Description
breakpointId BreakpointId Id of the created breakpoint for further reference.
locations array<Location> List of the locations this breakpoint resolved into upon addition.

Debugger.setBreakpointOnFunctionCall

Experimental

Sets JavaScript breakpoint before each call to the given function.
If another function was created from the same source as a given one,
calling it will also trigger the breakpoint.

Parameters
Name Type Description
objectId Runtime.RemoteObjectId Function object id.
condition (optional) string Expression to use as a breakpoint condition. When specified, debugger will
stop on the breakpoint if this expression evaluates to true.
Return Object
Name Type Description
breakpointId BreakpointId Id of the created breakpoint for further reference.

Debugger.setBreakpointsActive

Activates / deactivates all breakpoints on the page.

Parameters
Name Type Description
active boolean New value for breakpoints active state.

Debugger.setPauseOnExceptions

Defines pause on exceptions state. Can be set to stop on all exceptions, uncaught exceptions,
or caught exceptions, no exceptions. Initial pause on exceptions state is `none`.

Parameters
Name Type Description
state string Pause on exceptions mode.

Debugger.setReturnValue

Experimental

Changes return value in top frame. Available only at return break position.

Parameters
Name Type Description
newValue Runtime.CallArgument New return value.

Debugger.setScriptSource

Edits JavaScript source live.

In general, functions that are currently on the stack can not be edited with
a single exception: If the edited function is the top-most stack frame and
that is the only activation of that function on the stack. In this case
the live edit will be successful and a `Debugger.restartFrame` for the
top-most function is automatically triggered.

Parameters
Name Type Description
scriptId Runtime.ScriptId Id of the script to edit.
scriptSource string New content of the script.
dryRun (optional) boolean If true the change will not actually be applied. Dry run may be used to get result
description without actually modifying the code.
allowTopFrameEditing (optional) Experimental boolean If true, then `scriptSource` is allowed to change the function on top of the stack
as long as the top-most stack frame is the only activation of that function.
Return Object
Name Type Description
callFrames (optional) Deprecated array<CallFrame> New stack trace in case editing has happened while VM was stopped.
stackChanged (optional) Deprecated boolean Whether current call stack was modified after applying the changes.
asyncStackTrace (optional) Deprecated Runtime.StackTrace Async stack trace, if any.
asyncStackTraceId (optional) Deprecated Runtime.StackTraceId Async stack trace, if any.
status Experimental string Whether the operation was successful or not. Only `Ok` denotes a
successful live edit while the other enum variants denote why
the live edit failed.
exceptionDetails (optional) Runtime.ExceptionDetails Exception details if any. Only present when `status` is `CompileError`.

Debugger.setSkipAllPauses

Makes page not interrupt on any pauses (breakpoint, exception, dom exception etc).

Parameters
Name Type Description
skip boolean New value for skip pauses state.

Debugger.setVariableValue

Changes value of variable in a callframe. Object-based scopes are not supported and must be
mutated manually.

Parameters
Name Type Description
scopeNumber integer 0-based number of scope as was listed in scope chain. Only 'local', 'closure' and 'catch'
scope types are allowed. Other scopes could be manipulated manually.
variableName string Variable name.
newValue Runtime.CallArgument New variable value.
callFrameId CallFrameId Id of callframe that holds variable.

Debugger.stepInto

Steps into the function call.

Parameters
Name Type Description
breakOnAsyncCall (optional) Experimental boolean Debugger will pause on the execution of the first async task which was scheduled
before next pause.
skipList (optional) Experimental array<LocationRange> The skipList specifies location ranges that should be skipped on step into.

Debugger.stepOut

Steps out of the function call.

Debugger.stepOver

Steps over the statement.

Parameters
Name Type Description
skipList (optional) Experimental array<LocationRange> The skipList specifies location ranges that should be skipped on step over.

Events

Debugger.breakpointResolved

Deprecated

Fired when breakpoint is resolved to an actual script and location.
Deprecated in favor of `resolvedBreakpoints` in the `scriptParsed` event.

Parameters
Name Type Description
breakpointId BreakpointId Breakpoint unique identifier.
location Location Actual breakpoint location.

Debugger.paused

Fired when the virtual machine stopped on breakpoint or exception or any other stop criteria.

Parameters
Name Type Description
callFrames array<CallFrame> Call stack the virtual machine stopped on.
reason string Pause reason.
data (optional) object Object containing break-specific auxiliary properties.
hitBreakpoints (optional) array<string> Hit breakpoints IDs
asyncStackTrace (optional) Runtime.StackTrace Async stack trace, if any.
asyncStackTraceId (optional) Experimental Runtime.StackTraceId Async stack trace, if any.
asyncCallStackTraceId (optional) Experimental Deprecated Runtime.StackTraceId Never present, will be removed.

Debugger.resumed

Fired when the virtual machine resumed execution.

Debugger.scriptFailedToParse

Fired when virtual machine fails to parse the script.

Parameters
Name Type Description
scriptId Runtime.ScriptId Identifier of the script parsed.
url string URL or name of the script parsed (if any).
startLine integer Line offset of the script within the resource with given URL (for script tags).
startColumn integer Column offset of the script within the resource with given URL.
endLine integer Last line of the script.
endColumn integer Length of the last line of the script.
executionContextId Runtime.ExecutionContextId Specifies script creation context.
hash string Content hash of the script, SHA-256.
buildId string For Wasm modules, the content of the `build_id` custom section. For JavaScript the `debugId` magic comment.
executionContextAuxData (optional) object Embedder-specific auxiliary data likely matching {isDefault: boolean, type: 'default'|'isolated'|'worker', frameId: string}
sourceMapURL (optional) string URL of source map associated with script (if any).
hasSourceURL (optional) boolean True, if this script has sourceURL.
isModule (optional) boolean True, if this script is ES6 module.
length (optional) integer This script length.
stackTrace (optional) Experimental Runtime.StackTrace JavaScript top stack frame of where the script parsed event was triggered if available.
codeOffset (optional) Experimental integer If the scriptLanguage is WebAssembly, the code section offset in the module.
scriptLanguage (optional) Experimental Debugger.ScriptLanguage The language of the script.
embedderName (optional) Experimental string The name the embedder supplied for this script.

Debugger.scriptParsed

Fired when virtual machine parses script. This event is also fired for all known and uncollected
scripts upon enabling debugger.

Parameters
Name Type Description
scriptId Runtime.ScriptId Identifier of the script parsed.
url string URL or name of the script parsed (if any).
startLine integer Line offset of the script within the resource with given URL (for script tags).
startColumn integer Column offset of the script within the resource with given URL.
endLine integer Last line of the script.
endColumn integer Length of the last line of the script.
executionContextId Runtime.ExecutionContextId Specifies script creation context.
hash string Content hash of the script, SHA-256.
buildId string For Wasm modules, the content of the `build_id` custom section. For JavaScript the `debugId` magic comment.
executionContextAuxData (optional) object Embedder-specific auxiliary data likely matching {isDefault: boolean, type: 'default'|'isolated'|'worker', frameId: string}
isLiveEdit (optional) Experimental boolean True, if this script is generated as a result of the live edit operation.
sourceMapURL (optional) string URL of source map associated with script (if any).
hasSourceURL (optional) boolean True, if this script has sourceURL.
isModule (optional) boolean True, if this script is ES6 module.
length (optional) integer This script length.
stackTrace (optional) Experimental Runtime.StackTrace JavaScript top stack frame of where the script parsed event was triggered if available.
codeOffset (optional) Experimental integer If the scriptLanguage is WebAssembly, the code section offset in the module.
scriptLanguage (optional) Experimental Debugger.ScriptLanguage The language of the script.
debugSymbols (optional) Experimental array<Debugger.DebugSymbols> If the scriptLanguage is WebAssembly, the source of debug symbols for the module.
embedderName (optional) Experimental string The name the embedder supplied for this script.
resolvedBreakpoints (optional) Experimental array<ResolvedBreakpoint> The list of set breakpoints in this script if calls to `setBreakpointByUrl`
matches this script's URL or hash. Clients that use this list can ignore the
`breakpointResolved` event. They are equivalent.

Types

BreakpointId

(string)

Breakpoint identifier.

CallFrameId

(string)

Call frame identifier.

Location

(object)

Location in the source code.

Properties
Name Type Description
scriptId Runtime.ScriptId Script identifier as reported in the `Debugger.scriptParsed`.
lineNumber integer Line number in the script (0-based).
columnNumber (optional) integer Column number in the script (0-based).

ScriptPosition

(object) Experimental

Location in the source code.

Properties
Name Type Description
lineNumber integer
columnNumber integer

LocationRange

(object) Experimental

Location range within one script.

Properties
Name Type Description
scriptId Runtime.ScriptId
start ScriptPosition
end ScriptPosition

CallFrame

(object)

JavaScript call frame. Array of call frames form the call stack.

Properties
Name Type Description
callFrameId CallFrameId Call frame identifier. This identifier is only valid while the virtual machine is paused.
functionName string Name of the JavaScript function called on this call frame.
functionLocation (optional) Location Location in the source code.
location Location Location in the source code.
url Deprecated string JavaScript script name or url.
Deprecated in favor of using the `location.scriptId` to resolve the URL via a previously
sent `Debugger.scriptParsed` event.
scopeChain array<Scope> Scope chain for this call frame.
this Runtime.RemoteObject `this` object for this call frame.
returnValue (optional) Runtime.RemoteObject The value being returned, if the function is at return point.
canBeRestarted (optional) Experimental boolean Valid only while the VM is paused and indicates whether this frame
can be restarted or not. Note that a `true` value here does not
guarantee that Debugger#restartFrame with this CallFrameId will be
successful, but it is very likely.

Scope

(object)

Scope description.

Properties
Name Type Description
type string Scope type.
object Runtime.RemoteObject Object representing the scope. For `global` and `with` scopes it represents the actual
object; for the rest of the scopes, it is artificial transient object enumerating scope
variables as its properties.
name (optional) string
startLocation (optional) Location Location in the source code where scope starts
endLocation (optional) Location Location in the source code where scope ends

SearchMatch

(object)

Search match for resource.

Properties
Name Type Description
lineNumber number Line number in resource content.
lineContent string Line with match content.

BreakLocation

(object)
Properties
Name Type Description
scriptId Runtime.ScriptId Script identifier as reported in the `Debugger.scriptParsed`.
lineNumber integer Line number in the script (0-based).
columnNumber (optional) integer Column number in the script (0-based).
type (optional) string

WasmDisassemblyChunk

(object) Experimental
Properties
Name Type Description
lines array<string> The next chunk of disassembled lines.
bytecodeOffsets array<integer> The bytecode offsets describing the start of each line.

ScriptLanguage

(string)

Enum of possible script languages.

Allowed Values
  • JavaScript
  • WebAssembly

DebugSymbols

(object)

Debug symbols available for a wasm script.

Properties
Name Type Description
type string Type of the debug symbols.
externalURL (optional) string URL of the external symbol source.

ResolvedBreakpoint

(object)
Properties
Name Type Description
breakpointId BreakpointId Breakpoint unique identifier.
location Location Actual breakpoint location.

Summary