WEBGL_draw_buffers
WebGL Extension
What is WEBGL_draw_buffers?
The WEBGL_draw_buffers extension is part of the WebGL API and enables a fragment shader to write to several textures, useful for deferred shading and multiple render targets (MRT). Provides 16 COLOR_ATTACHMENT and 16 DRAW_BUFFER constants, along with the drawBuffersWEBGL() method. Available in WebGL1 only; in WebGL2, available as gl.drawBuffers() by default.
Read MDN DocumentationBrowser Support
- Graphics card model and capabilities
- GPU driver version
- Browser version and vendor
- Operating system
Usage in Web Scraping & Anti-Bot Bypass
Modern anti-bot systems verify WebGL extensions to detect automated browsers. Mismatches between GPU hardware and available extensions are strong bot signals.
What Anti-Bot Systems Check:
- Extension availability: Does the reported GPU support these extensions?
- Extension combinations: Are the extensions typical for this GPU model?
- Consistency checks: Do reported extensions match other GPU signals?
- Missing extensions: Are expected extensions for this GPU absent?
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