EXT_blend_minmax
WebGL Extension
What is EXT_blend_minmax?
The EXT_blend_minmax extension is part of the WebGL API and extends blending capabilities by adding two new blend equations: the minimum or maximum color components of the source and destination colors. Use MIN_EXT and MAX_EXT constants with blendEquation() and blendEquationSeparate(). Available in WebGL1 only; in WebGL2, the functionality is available by default as gl.MIN and gl.MAX.
Read MDN DocumentationBrowser Support
- Graphics card model and capabilities
- GPU driver version
- Browser version and vendor
- Operating system
Usage in Web Scraping & Anti-Bot Bypass
Modern anti-bot systems verify WebGL extensions to detect automated browsers. Mismatches between GPU hardware and available extensions are strong bot signals.
What Anti-Bot Systems Check:
- Extension availability: Does the reported GPU support these extensions?
- Extension combinations: Are the extensions typical for this GPU model?
- Consistency checks: Do reported extensions match other GPU signals?
- Missing extensions: Are expected extensions for this GPU absent?
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