OES_vertex_array_object
WebGL Extension
What is OES_vertex_array_object?
The OES_vertex_array_object extension is part of the WebGL API and provides vertex array objects (VAOs) which encapsulate vertex array states. Provides createVertexArrayOES(), deleteVertexArrayOES(), isVertexArrayOES(), and bindVertexArrayOES() methods for efficient vertex state management. Available in WebGL1 only; in WebGL2, this functionality is available by default without the OES_ suffix.
Read MDN DocumentationBrowser Support
- Graphics card model and capabilities
- GPU driver version
- Browser version and vendor
- Operating system
Usage in Web Scraping & Anti-Bot Bypass
Modern anti-bot systems verify WebGL extensions to detect automated browsers. Mismatches between GPU hardware and available extensions are strong bot signals.
What Anti-Bot Systems Check:
- Extension availability: Does the reported GPU support these extensions?
- Extension combinations: Are the extensions typical for this GPU model?
- Consistency checks: Do reported extensions match other GPU signals?
- Missing extensions: Are expected extensions for this GPU absent?
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