OES_texture_half_float
WebGL Extension
What is OES_texture_half_float?
The OES_texture_half_float extension is part of the WebGL API and adds texture formats with 16-bit (half float) and 32-bit floating-point components. The type parameter of texImage2D() and texSubImage2D() accepts ext.HALF_FLOAT_OES constant. Linear filtering is not allowed unless OES_texture_half_float_linear extension is also enabled. This extension implicitly enables EXT_color_buffer_half_float if supported. Available in WebGL1 only; in WebGL2, the constant is gl.HALF_FLOAT.
Read MDN DocumentationBrowser Support
- Graphics card model and capabilities
- GPU driver version
- Browser version and vendor
- Operating system
Usage in Web Scraping & Anti-Bot Bypass
Modern anti-bot systems verify WebGL extensions to detect automated browsers. Mismatches between GPU hardware and available extensions are strong bot signals.
What Anti-Bot Systems Check:
- Extension availability: Does the reported GPU support these extensions?
- Extension combinations: Are the extensions typical for this GPU model?
- Consistency checks: Do reported extensions match other GPU signals?
- Missing extensions: Are expected extensions for this GPU absent?
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