OES_element_index_uint
WebGL Extension
What is OES_element_index_uint?
The OES_element_index_uint extension is part of the WebGL API and adds support for gl.UNSIGNED_INT types to drawElements(). This allows using 32-bit unsigned integer indices instead of just 16-bit, enabling much larger geometry (up to 4.29 billion vertices instead of 65,536). Available in WebGL1 only; in WebGL2, this functionality is available by default.
Read MDN DocumentationBrowser Support
- Graphics card model and capabilities
- GPU driver version
- Browser version and vendor
- Operating system
Usage in Web Scraping & Anti-Bot Bypass
Modern anti-bot systems verify WebGL extensions to detect automated browsers. Mismatches between GPU hardware and available extensions are strong bot signals.
What Anti-Bot Systems Check:
- Extension availability: Does the reported GPU support these extensions?
- Extension combinations: Are the extensions typical for this GPU model?
- Consistency checks: Do reported extensions match other GPU signals?
- Missing extensions: Are expected extensions for this GPU absent?
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