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WEBGL_multi_draw

WebGL Extension

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What is WEBGL_multi_draw?

The WEBGL_multi_draw extension is part of the WebGL API and allows rendering more than one primitive with a single function call. Provides multiDrawArraysWEBGL(), multiDrawElementsWEBGL(), multiDrawArraysInstancedWEBGL(), and multiDrawElementsInstancedWEBGL() methods plus gl_DrawID built-in for shaders. Improves WebGL application performance by reducing binding costs and speeding up GPU thread time with uniform data. Available in both WebGL1 and WebGL2, and implicitly enables ANGLE_instanced_arrays extension.

Read MDN Documentation

Browser Support

Checking Extension Support
This extension is part of the Both specification. Browser support varies based on:
  • Graphics card model and capabilities
  • GPU driver version
  • Browser version and vendor
  • Operating system

Usage in Web Scraping & Anti-Bot Bypass

Modern anti-bot systems verify WebGL extensions to detect automated browsers. Mismatches between GPU hardware and available extensions are strong bot signals.

What Anti-Bot Systems Check:
  • Extension availability: Does the reported GPU support these extensions?
  • Extension combinations: Are the extensions typical for this GPU model?
  • Consistency checks: Do reported extensions match other GPU signals?
  • Missing extensions: Are expected extensions for this GPU absent?
Scrapfly's Anti-Scraping Protection (ASP)
Scrapfly automatically manages WebGL fingerprint consistency, ensuring all extensions match the emulated GPU profile. This prevents detection by anti-bot systems that verify WebGL data.
Learn About ASP Bypass

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