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WEBGL_compressed_texture_astc

WebGL Extension

Both Fingerprinting Signal
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What is WEBGL_compressed_texture_astc?

The WEBGL_compressed_texture_astc extension is part of the WebGL API and exposes ASTC (Adaptive Scalable Texture Compression) compressed texture formats. Provides 28 constants for different block sizes and getSupportedProfiles() method. Typically available on Mali ARM GPUs, Intel GPUs, and NVIDIA Tegra. Available in both WebGL1 and WebGL2.

Read MDN Documentation

Browser Support

Checking Extension Support
This extension is part of the Both specification. Browser support varies based on:
  • Graphics card model and capabilities
  • GPU driver version
  • Browser version and vendor
  • Operating system

Usage in Web Scraping & Anti-Bot Bypass

Modern anti-bot systems verify WebGL extensions to detect automated browsers. Mismatches between GPU hardware and available extensions are strong bot signals.

What Anti-Bot Systems Check:
  • Extension availability: Does the reported GPU support these extensions?
  • Extension combinations: Are the extensions typical for this GPU model?
  • Consistency checks: Do reported extensions match other GPU signals?
  • Missing extensions: Are expected extensions for this GPU absent?
Scrapfly's Anti-Scraping Protection (ASP)
Scrapfly automatically manages WebGL fingerprint consistency, ensuring all extensions match the emulated GPU profile. This prevents detection by anti-bot systems that verify WebGL data.
Learn About ASP Bypass

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